The first one is a hit and this next one still got it. The star-level based reverse tower defense game just got its successor released in the App Store. As for most sequels of games, we commonly get a revamped version of its predecessor mostly on the user interface and its graphics. But, this one completely changed this common anticipation. Not because the gameplay completely changed, but, the gameplay totally evolved into something that will add to the fun that you had experienced when you played the Royal Revolt 1.
The Genre. Now, let’s discuss the game type first. After installing this one, I was expecting just the same approach. The same gameplay where I am going through different levels and trying hard to get three stars (which is a similar to Angry Birds). But, as I opened the game, it surprised me. It somehow resembles the “combat strategy” games that I had played where you are going to build first your essential buildings to build a town, but, this time you have your own kingdom built already and have it upgraded and enhanced from time to time. The new concept here is when before, you are the one who always attack the villain’s kingdoms, this time you have to defend your own kingdom, too. Like a typical combat strategy game, you have your buildings where you upgrade your troops, gather needed resources, and design your own battleground and this is the part where the “tower defense” comes. Your attacking and defending skills can be tested as well by attacking your own kingdom. And lastly, its original genre, the “reverse tower defense”. The big change here is that instead of attacking AIs, you now have other iOS players as your opponents in the game. It leveled up its multiplayer capability by involving all players across the world (not just your friends) and including a global leaderboard.
The Gameplay. You basically have your own hero, your kingdom’s king, who is the one leading the attack. It also levels up on its own , while the hero items are still tagged to be coming soon. You build your castle and customize your own defenses as to what satisfy your needs. You also upgrade your troops (Knights, Archers, Wizards, Cannons and more…) and spells (Poison, Stun, Fireball and more…) to help you gain the upper hand during a battle. Before, the game’s stars per level is determined as to how fast do you finish your attack. Now, you only have 2 minutes to finish an attack and based on how much you have destroyed, that is where your number of crowns gained (substituted for stars) is determined. Now, that is very similar to your typical combat strategy games like the most popular today, Clash of Clans. You might be thinking it is a play-all-you-want game, but, it is now limited by the food resource which is required to keep on attacking. The number of builders also limit your gameplay, unless you go for the gems to buy more. There is also a tournament where the players with the most points win gems. The concept to win is still the same and it depends on how good is your strategy considering the strengths and weaknesses of your troops and the enemy’s defenses.
The Conclusion. Overall, the game is great and I’m giving it a 5 stars. The gameplay is somewhat new and unique considering the fusion of 3 of my favorite game categories. The fresh release made me keep on playing as I see my name easily climb on top of the leaderboard. One citation on this game is that as you play longer and leveling up, it requires more food resource to attack, thus, it would be harder to win the tournaments. This might be a perk for gem buyers, but, I wish there would be some future updates to balance the game and make it focus more on the strategic capability of a player instead of their financial capability.
So, grab it now since it’s free. The game is already featured in the App Store. The game was also released already in Play Store. We should be expecting this to be hitting up the Windows Phone Store any time soon as well since its predecessor was able to made it. Happy Gaming Everyone!
iOS App Store Link:
Google Play Store Link: